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SYSTEM SETTINGS
To open the MIDI Settings choose 'Options > MIDI settings' from the main menu or press the F10 function key on your keyboard. The MIDI Settings page contains settings for MIDI driver input, output and syncing. It also contains options related to MIDI keyboard recording and automation. For a list of supported MIDI devices, seePre-configured MIDI Devices. NOTE: If you have never connected a MIDI device to FL Studio before, we recommend reading the MIDI Wizard sectionof the manual first.
NOTE: MIDI does not transmit audio, it is a control-data connection (keyboard notes, knob movements, sound/program changes).
MIDI Output
In addition to the standard MIDI-In / MIDI-Out you’ll find on any other MIDI FX plugin, there is also a side-chain MIDI input called Pattern-In. The Pattern-In acts as a data source for Kameleono’s internal engine and can be used for Arpeggiator Patterns, Sequencer Notes, Sync Markers, etc. In Ableton Live: Open Ableton Live Preferences. Press the MIDI Sync tab on Left Menu. Under 'MIDI Ports / Output,' enable 'Sync ON' for the MIDI OUT port to which you have connected your MIDI cable from the MPC. Close the Preferences window. Press Play on the Transport or a Clip to initiate.
These options are used to select a MIDI Output interface, so FL Studio can send MIDI signals to outboard gear (Synthesizer, Drum Machine, Sampler, etc). Click on the MIDI output interface to be used,once an interface is selected it will become highlighted. For each interface selected you can make independent 'Send master sync' and 'Port number' settings. While only one MIDI Output interfacecan be used with FL Studio at a time, you can daisy-chain multiple MIDI devices to the Output interface, see the note below.
- Output - List of detected MIDI devices in or connected to the system. Click devices in the list to set independent 'Send master sync' and 'Port' options.
- Send master sync - Sends FL Studio's transport (start/stop/pause play) commands to the enabled device/s. NOTES:Don't enable 'Send master sync' if the device does not use transport control as it can cause unpredictable behavior, or crashes, in the external MIDI device. There is also a 'Global' sync option that must also be selected under the Options menu > Enable MIDI master sync. This enables/disables, as a group, all MIDI devices with Send master sync selected here.
- Port - This is a unique channel over which MIDI data is communicated between MIDI devices (256 Ports are available). The option assigns a Port number to your MIDI interface(Port numbers don't apply to external MIDI hardware attached to a MIDI interface, just the interface itself).
To map an output MIDI device -
- Port - Make sure theMIDI Outplugin/s you use to control external MIDI hardware is set to the same MIDI Port number as selected here. The Port number chosen is not important. Selecting '---' will free the MIDI interface for use by other MIDI software.
NOTE: Make sure global Enable MIDI output is selected in the Options menu, 'MIDI output' will be disabled otherwise.
- Send master sync - If the device has an internal sequencer or other functions that make use of transport (start/stop/pause play) commands, enable this control. Otherwise leave it off.
NOTE: Make sure Enable MIDI master sync is selected in the Options menu, 'Send master sync' will be disabled otherwise.
- Synchronization type - Sets the synchronization type. This is the time/code format used for syncing MIDI devices to play/start/stop commands, etc. MIDI clock is normally used. See the manual associated with your external MIDI device/s for details.
NOTE: MIDI allows you to daisy-chain a number of external MIDI devices. Connect the PC to the MIDI Output interface, then connect the first external MIDI device to the MIDI OUTand/or MIDI IN of the Output interface. Then connect subsequent MIDI devices to the OUT or THRU ports of the device preceding them in the chain. Make sure to set each MIDI device in the chain to send MIDI data OUT or THRU its own MIDI ports, as this may not be on by default (see the manual/s that came with the device/s).
MIDI Input
These options are used to connect to external MIDI input devices. FL Studio will connect to a wide range of external MIDI controllers and MIDI hardware.
External MIDI Clock
FL Studio will not sync to an external MIDI clock. To control FL Studio from other MIDI software use the Rewire Client mode or host FL Studio as a VST plugininside the host application. FL Studio will however send MIDI Clock sync so you can control the MIDI hardware using FL Studio as the master MIDI device, see the MIDI Output section.Connecting External Controller/s
These options are used to select MIDI Input devices. If you have a USB/MIDI keyboard or controller it can be used to control FL Studio. The Input section displays a list of controller devices that have been detected by the Windows operating system.
- Input - Lists detected devices that can be used for MIDI control of FL Studio, for example MIDI/USB piano-keyboards and external MIDI/USB knob-controllers. To select a device click onthe name in the list and select the enable switch below. FL Studio is preconfigured to work with a numberof controllers as indicated in the Controller type list.
- Enable - Enables the selected controller. Each device in the list can be independently enabled/disabled.
- Controller type - FL Studio supports all generic MIDI controllers. If your controller does not have a custom driver, select USB Audio Device (generic controller) in this menu. Don't be concerned about using a 'Generic' driver if your device is working correctly. However, as 'custom drivers' supply the device name and any 'special' functions the controller may have, it's worth checking if your controller is in the list of custom MIDI controllers. These allow support for 'unique' controls such as transport functions, jog wheels, ribbon-strips, relative knobs, motorized faders and custom switch controls. If your device has a custom driver but does not show in this list by name OR nothing is showing, try re-installing the driver that came with the device (check the manufacturers web-site for the latest USB driver, these are usually on the technical support or downloads section).
- Port - MIDI input port. For use with multiple controllers and Performance Mode. NOTE: Piano roll recording is disabled in Performance Mode.
To connect a controller
- Make sure Enable MIDI remote control is selected in the Options menu, 'MIDI input' will be disabled otherwise.
- Click on the device in the Input list so that it is highlighted. Your controller may not necessarily appear by its real name 'USB Audio Device (generic controller)' is common. This appears when the 'generic USB driver' is used to interface with the controller (see 'Controller type' above for more details).
- Select Enable. Each device in the list can be selected/deselected separately.
- If you are successful the MIDI activity light on the Main Panel will blink each time controller data is received. NOTE: If the 'Debug log' is open any MIDI data received by FL Studio is displayed and logged, useful for learning the MIDI CC numbers of controls or troubleshooting connections.
Controling Instruments, Effects and FL Studio
- To assign MIDI controllers to Instrument Channels see Linking Controllers to Play Instrument Channels. You can also Lock Controller Notes to Instrument Channels.
- To create permanent links between a controller, FL Studio and plugins use the 'Multilink controllers' switch with the 'Override generic links' option.
- Supported controllers: For the latest list of supported devices visit the MIDI Controller Reference forum.
- Controller templates - There are a number of controller templates in the FL Studio installation folder (Program FilesImage-LineFL StudioSystemHardware specific). These templatesare loaded into the editor that came with your controller and will map it to FL Studio. You may then be required to select the controller type in the Input settings (if FL doesn't do so automatically).
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Miscellaneous MIDI options
- Auto accept controller - Used when linking controller knobs/sliders to FL Studio and plugins. When selected, the MIDI Remote Control pop-up will close as soon as you tweak (move) the control on your external MIDI device and the link will be made. If this option is deselected, you will need to click the OK button on MIDI Remote Control pop-up to accept the controller link and then close the box.
- Foot pedal controls note off (how MIDI CC#64 is used) - If selected, foot-pedals sustain the length of notes recorded in the Piano roll. That is, the note-off event is triggered by the release of the pedal. HOWEVER, when 'Foot pedal controls note off' is selected, MIDI Pedal CC#64 messages never reach the plugin, as it's captured by FL Studio. If you are using a VST plugin that needs sustain-pedal events, for its own purposes, deselect 'Foot pedal controls note off' for the sustain effect to work as expected, with that plugin.
- Omni Preview MIDI channel - When set, a MIDI Channel from your controller will (starting at C5) play each Channel in the Channel Rack. Use this for percussion/loop-triggering where each Channel Sampler holds a unique sample or loop
- Performance mode MIDI channel - For use with generic controllers to trigger Clips in Playlist window (in Performance mode). Thisalso enables the Typing Keyboard to trigger clips when set to Channel 1.
- Song marker jump MIDI channel - Set the MIDI channel to be used to accept MIDI note data to control Playlist Time Marker jumping. See Playlist Time Markers section for more details.
- Generator muting MIDI channel - Lets you set a channel on your MIDI keyboard, where each keyboard key mutes/unmutes achannel in the Step Sequencer.
- Toggle on Release - Determines how momentary buttons/switches on the MIDI controller interact with target controls in FL Studio.When enabled, the target control will change state when the button is pressed and revert back to the original state when the button is released.If off, a second click is required to revert the target back to its original state.
- Link note on velocity to - [none] - If this option is selected, FL Studio will ignore note-on velocities sent by controllerinput devices (MIDI keyboards, etc.) and assign a fixed velocity to all notes (a MIDI velocity of 100 or 78% is used, 127 = 100%). Velocity enables mapping note velocity from MIDIdevices to per-note velocity sensitive plugins in FL Studio. Mod X / Mod Y MIDI key note on velocity is mapped to Mod X or Mod Y and passed toany instruments or effects using these MOD parameters.
- Curve - Opens the Velocity Mapping Curve editor. This curve sets the relationship between the MIDI controller (note on) velocity and the value passed to FL Studio.Control points can be added with right-mouse clicks and function curves by Left-clicking on the tension handle, as with any envelope editor in FL Studio. For the curve to take effect 'Note on' must belinked to one of the options shown above. TIP: If you play your controller while the Velocity Mapping Curve editor is open, the note velocity will be visible as a vertical line. This will help youto tune the curve shape to your playing style.
- Link release note velocity to - [none] - If this option is selected, FL Studio will ignore release velocities sent by controllerinput devices (MIDI keyboards, etc.) and assign a fixed release velocity (100) to all notes. Release - Some MIDI keyboards can send the velocity of a note release, if sothis enables mapping of note release velocity from MIDI devices to per-note release velocity aware plugins in FL Studio. For the curve to take effect 'Note on' must belinked to 'Release'.
- Curve - Opens a velocity mapping editor. This allows you to set the relationship between MIDI controller 'note release' velocity and the value passed to FL Studio.Control points can be added with right-mouse clicks and 'between point' curves by Left-clicking on the tension handle as with any envelope editor in FL Studio.
- Rescan MIDI devices - If you install a controller after FL Studio has started, or a controller that appears in the Input list becomes unresponsive, this option will rescan and connect to the device.
Image-Line Remote
- Enable Image-Line Remote - Enable this option and open the IL Remote application on your Android or iOS device. The first time you activate this control you will need to allow FL Studio access through any firewalls by negotiating the usual security pop-ups. After that, the application and FL Studio will automatically find each other over the network and connect.
- Enable feedback (Right-Click) - IL Remote will control the position of knobs and sliders in FL Studio.
Image-Line remote is a free Android & iOS controller application with visual feedback that connects to FL Studio over a WiFi network. IL Remote can be configured to perform as a transport, mixer, clip trigger, keyboard or controller of your own design. Check the IL Remote manual entry here. Alternatively check here online for the latest details on how to get the App Image-Line Remote.
TIP: Use the MAIN tab to control FL Studio from your phone or tablet device while you are in another room or remote from your computer to start or stop recording, control headphone levels etc.
ReWire has become a great protocol to sync audio applications together. The audio application can either run as a ReWire host or as a ReWire client/slave. The great thing about FL Studio is that it can run as both. This gives you great flexibility when you want to sync FL Studio up with your other audio applications. Let’s take a look at setting up FL Studio as a ReWire host and slave.
Running FL Studio as a ReWire Host
Let’s first see how to launch FL Studio and run it as the ReWire host. What this means is that FL Studio will be the master audio host, and the ReWire client application will sync to FL Studio’s audio clock. So when you press play in FL Studio, the WeWire slave machine will pick up the same audio clock and follow along.
You first need to add the ReWire plugin to a channel. To do this go to Channels >AddOne > ReWired.
Under the Clients tab, you can choose a ReWire client (this will look at the ReWire capable applications installed on your computer). I’m going to add Ableton as my ReWire client. I want to use some of Ableton’s instruments, and then be able to sync the playback of the two applications together. So I’ll choose Ableton and then click on the Show Panel button. This will now launch your audio host in ReWire client/slave mode. Notice when the application loads up how it’ll say it’s loading up in ReWire client/slave mode. This is a good way to double check it launched in the correct mode. If you click the Show Panel and the application doesn’t open, then you’ll need to open it manually. Navigate to the audio app in your Applications folder and launch it. This will force it to open in client/slave mode.
Now make sure that FL Studio is in Song mode and not Pattern Mode.
When you start playback in FL Studio, jump across to your ReWire client/slave (mine being Ableton), and you’ll notice how the playheads in both applications lock together.
MIDI Between Host and Slave
I now want to send and receive MIDI between the applications. This way I can use some of Ableton’s instruments in FL Studio, but use FL Studio as the MIDI editor, and make use of its great MIDI tools. Open up the ReWired plugin on the channel. First tick the Multi Outs button. This will allow us to use different outputs from the slave. Then click on the MIDI Options. This will bring up the MIDI Options dialog box. Here you’ll see a list of the instruments available in your Rewire client/slave on the right.
In the MIDI Options dialog box click on the Add button to add a port. Change mac address to reset teamviewer license. You’ll see this creates a port called Port 0 to Bus 1. Now if you play your MIDI keyboard controller, you’ll hear it playing back the instrument 1.
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Now if you want to route FL Studio to another instrument in the ReWire client/slave application, you’ll need to create some MIDI Out channels. Go to the Channels menu, and then Add One and choose MIDI Out.
On the MIDI Out plugin make sure it’s going to port 0 like we set up in the ReWired plugin. Now choose channel 2. This will route this channel to the 2nd instrument in your ReWire client/slave.
If you don’t hear any different instruments, you may need to check your client/slave application. For example in Reason, you need to take the outputs from the instrument and route them to the hardware interface outputs instead of the mixer. So double check how your client/slave application needs to be set up.
Add any extra MIDI Outs for the other instruments that you want to route to FL Studio. Also, rename the ReWired and MIDI Out plugins in FL Studio to the instrument names, so they make sense to you.
Now you can program in your MIDI in FL Studio but it’ll be using the instruments from your ReWire client/slave application.
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When you’re done working between the two audio applications, make sure to quit the slave application first, and then the ReWire host.
Now let’s look at using FL Studio as a ReWire client.
Running FL Studio as a ReWire Client
To run FL Studio within another application as a slave or client, you need to run it as a VST instrument. To do this make sure you have the VST plugin version of FL Studio installed. Go to Program Files, and then Image-Line, Shared, Start and the FL Studio folder. Then run the Install plugin version shortcut. This will ask you where you save your VST plugins, choose your VST folder, and the VSTi versions of FL Studio will be installed.
Now launch the audio application that you want to use as your main ReWire host. Then click on your VST plugins, and you’ll see there’s two instances of FL Studio there. The FL Studio VSTi is a stereo output instrument. So the main output of FL Studio will be sent to the ReWire host.
Then there is the FL Studio VSTi (Multi). This is a 16 x stereo output instrument of FL Studio.
Now add an instance of the FL Studio VSTi on a MIDI or Instrument track. This will bring up the FL plugin interface. Then click on the FL Studio fruity logo, launching the FL Studio interface that you’re used to. How cool it that? It opens up the application within a plugin window.
Now you can go in and program in your FL instruments and the master output will be sent to your ReWire host application.
FL Studio Multi plugin
But what if you want more flexibility with your output options? That’s where the multi plugin version comes into play. Add this on to a MIDI or instrument track. Then click on the logo to bring up the FL Studio interface. Go to the mixer, and select and instrument channel and then go to its output. See how you have 16 FL outputs to choose from? So you could send 16 different FL channels to your ReWire host. You can then add different effects and processing to these outputs within the ReWire host.
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For example, I like to sometimes program my FL instruments in FL Studio, and then send the outputs of these instruments into Ableton and use Ableton’s effects on the FL Studio instruments.
Conclusion
As you can see, FL Studio is very flexible with working with the ReWire protocol. It can be either the host or client, and either way the audio playback control will sync between the applications. So test this out and see which way you prefer to work with FL Studio when using the ReWire protocol to sync it to your other audio applications.
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